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: distilling for long-horizon prehensile and non-prehensile manipulation

Abstract

Current robots struggle with long-horizon manipulation tasks requiring sequences of prehensile and non-prehensile skills, contact-rich interactions, and long-term reasoning. We present (kill lanning to ference), a framework that distills a computationally intensive planning algorithm into a policy via imitation learning. We propose , an extension of RRT that incorporates skill applicability checks and intermediate object pose sampling for solving such long-horizon problems. To chain independently trained skills, we introduce , goal-conditioned policies trained to minimize object disturbance during transitions. High-quality demonstrations are generated with and distilled through noise-based replay in order to reduce online computation time. The resulting policy, trained entirely in simulation, transfers zero-shot to the real world and achieves over 80% success across three challenging long-horizon manipulation tasks and outperforms state-of-the-art hierarchical RL and planning methods.

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