Isaac Gym
Emerging12papers using it
2025first seen
Isaac Gym is a benchmark that contains a diverse set of simulated robotic environments and tasks used to evaluate the performance of Vision-Language-Action models in cross-embodied settings.
Papers using Isaac Gym (12)
- X-DiffVLA: X-Embodied Diffusion Action Heads for Vision-Language-Action ModelsASAP: Aligning Simulation and Real-World Physics for Learning Agile
Humanoid Whole-Body SkillsHierKick: Hierarchical Reinforcement Learning for Vision-Guided Soccer Robot ControlEntropy-Controlled Intrinsic Motivation Reinforcement Learning for Quadruped Robot Locomotion in Complex TerrainsA Framework for Deploying Learning-based Quadruped Loco-ManipulationPopulation-coded Spiking Neural Networks For High-dimensional Robotic ControlMULE: Multi-terrain And Unknown Load Adaptation For Effective Quadrupedal LocomotionPROBE: Proprioceptive Obstacle Detection and Estimation while Navigating in ClutterDepth Transfer: Learning to See Like a Simulator for Real-World Drone NavigationMULE: Multi-terrain and Unknown Load Adaptation for Effective
Quadrupedal LocomotionH2-COMPACT: Human-Humanoid Co-Manipulation via Adaptive Contact Trajectory PoliciesMulti-Keypoint Affordance Representation for Functional Dexterous Grasping