Abstract

Virtual humans have gained considerable attention in numerous industries, e.g., entertainment and e-commerce. As a core technology, synthesizing photorealistic face frames from target speech and facial identity has been actively studied with generative adversarial networks. Despite remarkable results of modern talking-face generation models, they often entail high computational burdens, which limit their efficient deployment. This study aims to develop a lightweight model for speech-driven talking-face synthesis. We build a compact generator by removing the residual blocks and reducing the channel width from Wav2Lip, a popular talking-face generator. We also present a knowledge distillation scheme to stably yet effectively train the small-capacity generator without adversarial learning. We reduce the number of parameters and MACs by 28\(\times\) while retaining the performance of the original model. Moreover, to alleviate a severe performance drop when converting the whole generator to

Authors

(none)

Tags

  • Music Generation
  • Audio Generation

Stats

  • citations0
  • S2 citationsβ€”
  • github stars0
  • HF likes0
  • heat score0.00
  • arxiv keykim2023a

Related papers