Abstract

Goal-conditioned reinforcement learning (GCRL) refers to learning general-purpose skills that aim to reach diverse goals. In particular, offline GCRL only requires purely pre-collected datasets to perform training tasks without additional interactions with the environment. Although offline GCRL has become increasingly prevalent and many previous works have demonstrated its empirical success, the theoretical understanding of efficient offline GCRL algorithms is not well established, especially when the state space is huge and the offline dataset only covers the policy we aim to learn. In this paper, we provide a rigorous theoretical analysis of an existing empirically successful offline GCRL algorithm. We prove that under slight modification, this algorithm enjoys an \(\widetilde\{O\}(\text\{poly\}(1/\epsilon))\) sample complexity (where \(\epsilon\) is the desired suboptimality of the learned policy) with general function approximation thanks to the property of (semi-)strong convexity

Authors

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Tags

  • Offline RL
  • Policy Gradient

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