Abstract

Zero-sum Linear Quadratic (LQ) games are fundamental in optimal control and can be used (i)~as a dynamic game formulation for risk-sensitive or robust control and (ii)~as a benchmark setting for multi-agent reinforcement learning with two competing agents in continuous state-control spaces. In contrast to the well-studied single-agent linear quadratic regulator problem, zero-sum LQ games entail solving a challenging nonconvex-nonconcave min-max problem with an objective function that lacks coercivity. Recently, Zhang et al. showed that an~\(\epsilon\)-Nash equilibrium (NE) of finite horizon zero-sum LQ games can be learned via nested model-free Natural Policy Gradient (NPG) algorithms with poly\((1/\epsilon)\) sample complexity. In this work, we propose a simpler nested Zeroth-Order (ZO) algorithm improving sample complexity by several orders of magnitude and guaranteeing convergence of the last iterate. Our main results are two-fold: (i) in the deterministic setting, we establish the

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Tags

  • Multi-Agent
  • Game AI
  • Policy Gradient

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  • arxiv keywu2023learning

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