Abstract

Inverse reinforcement learning (IRL) aims to explain observed behavior by uncovering an underlying reward. In the maximum-entropy or Gumbel-shocks-to-reward frameworks, this amounts to fitting a reward function and a soft value function that together satisfy the soft Bellman consistency condition and maximize the likelihood of observed actions. While this perspective has had enormous impact in imitation learning for robotics and understanding dynamic choices in economics, practical learning algorithms often involve delicate inner-loop optimization, repeated dynamic programming, or adversarial training, all of which complicate the use of modern, highly expressive function approximators like neural nets and boosting. We revisit softmax IRL and show that the population maximum-likelihood solution is characterized by a linear fixed-point equation involving the behavior policy. This observation reduces IRL to two off-the-shelf supervised learning problems: probabilistic classification to es

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