Abstract

Reinforcement learning (RL) algorithms have become indispensable tools in artificial intelligence, empowering agents to acquire optimal decision-making policies through interactions with their environment and feedback mechanisms. This study explores the performance of RL agents in both two-dimensional (2D) and three-dimensional (3D) environments, aiming to research the dynamics of learning across different spatial dimensions. A key aspect of this investigation is the absence of pre-made libraries for learning, with the algorithm developed exclusively through computational mathematics. The methodological framework centers on RL principles, employing a Q-learning agent class and distinct environment classes tailored to each spatial dimension. The research aims to address the question: How do reinforcement learning agents adapt and perform in environments of varying spatial dimensions, particularly in 2D and 3D settings? Through empirical analysis, the study evaluates agents' learning tra

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