Abstract

In software-defined networking (SDN), the implementation of distributed SDN controllers, with each controller responsible for managing a specific sub-network or domain, plays a critical role in achieving a balance between centralized control, scalability, reliability, and network efficiency. These controllers must be synchronized to maintain a logically centralized view of the entire network. While there are various approaches for synchronizing distributed SDN controllers, most tend to prioritize goals such as optimization of communication latency or load balancing, often neglecting to address both the aspects simultaneously. This limitation becomes particularly significant when considering applications like Augmented and Virtual Reality (AR/VR), which demand constrained network latencies and substantial computational resources. Additionally, many existing studies in this field predominantly rely on value-based reinforcement learning (RL) methods, overlooking the potential advantages o

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