Abstract

Multi-agent reinforcement learning (MARL) has achieved significant progress in solving complex multi-player games through self-play. However, training effective adversarial policies requires millions of experience samples and substantial computational resources. Moreover, these policies lack interpretability, hindering their practical deployment. Recently, researchers have successfully leveraged Large Language Models (LLMs) to generate programmatic policies for single-agent tasks, transforming neural network-based policies into interpretable rule-based code with high execution efficiency. Inspired by this, we propose PolicyEvolve, a general framework for generating programmatic policies in multi-player games. PolicyEvolve significantly reduces reliance on manually crafted policy code, achieving high-performance policies with minimal environmental interactions. The framework comprises four modules: Global Pool, Local Pool, Policy Planner, and Trajectory Critic. The Global Pool preserves

Authors

(none)

Tags

  • Multi-Agent
  • Model-Based RL
  • Game AI
  • Value-Based

Stats

  • citations0
  • S2 citationsβ€”
  • github stars0
  • HF likes0
  • heat score0.00
  • arxiv keylv2025policyevolve

Related papers