Abstract

We study the sample complexity of reinforcement learning (RL) in Mean-Field Games (MFGs) with model-based function approximation that requires strategic exploration to find a Nash Equilibrium policy. We introduce the Partial Model-Based Eluder Dimension (P-MBED), a more effective notion to characterize the model class complexity. Notably, P-MBED measures the complexity of the single-agent model class converted from the given mean-field model class, and potentially, can be exponentially lower than the MBED proposed by \citet\{huang2023statistical\}. We contribute a model elimination algorithm featuring a novel exploration strategy and establish sample complexity results polynomial w.r.t.~P-MBED. Crucially, our results reveal that, under the basic realizability and Lipschitz continuity assumptions, *learning Nash Equilibrium in MFGs is no more statistically challenging than solving a logarithmic number of single-agent RL problems*. We further extend our results to Multi-Type MFGs, genera

Authors

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Tags

  • Model-Based RL
  • Game AI
  • Multi-Agent
  • Exploration

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  • arxiv keyhuang2024model

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