Enhanced Experience Replay Generation For Efficient Reinforcement Learning
2017 Β· Vincent Huang, Tobias Ley, Martha Vlachou-Konchylaki, et al.
Abstract
Applying deep reinforcement learning (RL) on real systems suffers from slow data sampling. We propose an enhanced generative adversarial network (EGAN) to initialize an RL agent in order to achieve faster learning. The EGAN utilizes the relation between states and actions to enhance the quality of data samples generated by a GAN. Pre-training the agent with the EGAN shows a steeper learning curve with a 20% improvement of training time in the beginning of learning, compared to no pre-training, and an improvement compared to training with GAN by about 5% with smaller variations. For real time systems with sparse and slow data sampling the EGAN could be used to speed up the early phases of the training process.
Authors
(none)
Tags
Stats
Related papers
- Autoeg: Automated Experience Grafting For Off-policy Deep Reinforcement Learning (2020)0.00
- Generative Adversarial Imagination For Sample Efficient Deep Reinforcement Learning (2019)0.00
- Generative Adversarial Exploration For Reinforcement Learning (2022)0.00
- Experience Augmentation: Boosting And Accelerating Off-policy Multi-agent Reinforcement Learning (2020)0.00
- Prioritized Generative Replay (2024)0.00
- Episodic Reinforcement Learning With Expanded State-reward Space (2024)0.00
- Human-inspired Framework To Accelerate Reinforcement Learning (2023)0.00
- Large Batch Experience Replay (2021)0.00