Abstract

Reinforcement Learning (RL) agents are increasingly used to simulate sophisticated cyberattacks, but their decision-making processes remain opaque, hindering trust, debugging, and defensive preparedness. In high-stakes cybersecurity contexts, explainability is essential for understanding how adversarial strategies are formed and evolve over time. In this paper, we propose a unified, multi-layer explainability framework for RL-based attacker agents that reveals both strategic (Markov Decision Process (MDP)-level) and tactical (policy-level) reasoning. At the MDP-level, we model cyberattacks as a Partially Observable Markov Decision Process (POMDP) to expose exploration-exploitation dynamics and phase-aware behavioural shifts. At the policy-level, we analyse the temporal evolution of Q-values and use Prioritised Experience Replay (PER) to surface critical learning transitions and evolving action preferences. Evaluated across CyberBattleSim environments of increasing complexity, our frame

Authors

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Tags

  • Multi-Agent
  • Model-Based RL
  • Value-Based
  • Exploration

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