Abstract

In the domain of combat simulations, the training and deployment of deep reinforcement learning (RL) agents still face substantial challenges due to the dynamic and intricate nature of such environments. Unfortunately, as the complexity of the scenarios and available information increases, the training time required to achieve a certain threshold of performance does not just increase, but often does so exponentially. This relationship underscores the profound impact of complexity in training RL agents. This paper introduces a novel approach that addresses this limitation in training artificial intelligence (AI) agents using RL. Traditional RL methods have been shown to struggle in these high-dimensional, dynamic environments due to real-world computational constraints and the known sample inefficiency challenges of RL. To overcome these limitations, we propose a method of localized observation abstraction using piecewise linear spatial decay. This technique simplifies the state space,

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