Abstract

The problem of sample complexity of online reinforcement learning is often studied in the literature without taking into account any partial knowledge about the system dynamics that could potentially accelerate the learning process. In this paper, we study the sample complexity of online Q-learning methods when some prior knowledge about the dynamics is available or can be learned efficiently. We focus on systems that evolve according to an additive disturbance model of the form \(S_\{h+1\} = f(S_h, A_h) + W_h\), where \(f\) represents the underlying system dynamics, and \(W_h\) are unknown disturbances independent of states and actions. In the setting of finite episodic Markov decision processes with \(S\) states, \(A\) actions, and episode length \(H\), we present an optimistic Q-learning algorithm that achieves \(\tilde\{\mathcal\{O\}\}(\text\{Poly\}(H)\sqrt\{T\})\) regret under perfect knowledge of \(f\), where \(T\) is the total number of interactions with the system. This is in c

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