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Interactive Benchmarks

Abstract

Existing reasoning evaluation paradigms suffer from different limitations: fixed benchmarks are increasingly saturated and vulnerable to contamination, while preference-based evaluations rely on subjective judgments. We argue that a core aspect of intelligence is the ability to decide what information to acquire and how to use it effectively. We propose Interactive Benchmarks, a unified evaluation paradigm that assesses a model's reasoning ability through budgeted multi-turn interaction. We evaluate models under this framework in two settings: Interactive Proofs, where models interact with a judge to solve Logic, UI2Html, and Mathematics tasks under objective feedback; and Interactive Games, where models reason strategically to maximize long-horizon utilities. Our results show that interactive benchmarks provide a more robust assessment of this dimension of model intelligence, revealing substantial room for improvement in interactive scenarios.

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