Atari
Canonical64papers using it
2024first seen
The Arcade Learning Environment β Atari 2600 games used as a standard deep-reinforcement-learning benchmark.
Papers using Atari (64)
- Hadamax Encoding: Elevating Performance in Model-Free AtariPerformance Variation in Deep Reinforcement LearningThe Heterogeneous Multi-Agent ChallengeADDQ: Adaptive Distributional Double Q-LearningBeyond the Known: Decision Making with Counterfactual Reasoning Decision TransformerULTHO: Ultra-Lightweight yet Efficient Hyperparameter Optimization in Deep Reinforcement LearningAn Empirical Study of Deep Reinforcement Learning in Continuing TasksInterpret Policies in Deep Reinforcement Learning using SILVER with RL-Guided Labeling: A Model-level Approach to High-dimensional and Multi-action EnvironmentsANO: A Principled Approach to Robust Policy OptimizationApproximate Next Policy Sampling: Replacing Conservative Target Policy Updates in Deep RLScalable Reinforcement Learning via Adaptive Batch ScalingBounded Ratio Reinforcement LearningOptimistic Policy RegularizationARROW: Augmented Replay for RObust World modelsCounteractive RL: Rethinking Core Principles for Efficient and Scalable Deep Reinforcement LearningDecoupling Exploration and Policy Optimization: Uncertainty Guided Tree Search for Hard ExplorationSqueezing More from the Stream : Learning Representation Online for Streaming Reinforcement LearningValue Bonuses using Ensemble Errors for Exploration in Reinforcement LearningUnifying Model-Free Efficiency and Model-Based Representations via Latent DynamicsRecurrent Off-Policy Deep Reinforcement Learning Doesn't Have to be SlowSEBA: Sample-Efficient Black-Box Attacks on Visual Reinforcement LearningOctax: Accelerated CHIP-8 Arcade Environments for Reinforcement Learning in JAXThe Formalism-Implementation Gap in Reinforcement Learning ResearchToward Agents That Reason About Their ComputationOne Model for All Tasks: Leveraging Efficient World Models in Multi-Task PlanningRevisiting Actor-Critic Methods in Discrete Action Off-Policy Reinforcement LearningBeyond Noisy-TVs: Noise-Robust Exploration Via Learning Progress MonitoringBeyond Training-time Poisoning: Component-level and Post-training Backdoors in Deep Reinforcement Learning"So, Tell Me About Your Policy...": Distillation of interpretable policies from Deep Reinforcement Learning agentsBalancing Expressivity and Robustness: Constrained Rational Activations for Reinforcement LearningLLM-Explorer: A Plug-in Reinforcement Learning Policy Exploration Enhancement Driven by Large Language ModelsDeep Reinforcement Learning Agents are not even close to Human IntelligencePPO-BR: Dual-Signal Entropy-Reward Adaptation for Trust Region Policy OptimizationSurrogate-Assisted Evolutionary Reinforcement Learning Based on Autoencoder and Hyperbolic Neural NetworkDeep Reinforcement Learning via Object-Centric AttentionNeuron-level Balance between Stability and Plasticity in Deep
Reinforcement LearningDo We Need Transformers to Play FPS Video Games?Experience Replay with Random ReshufflingLifelong Reinforcement Learning with Similarity-Driven Weighting by
Large ModelsReinforcement Learning in Strategy-Based and Atari Games: A Review of Google DeepMinds InnovationsShaping Sparse Rewards in Reinforcement Learning: A Semi-supervised ApproachEfficient Diversity-based Experience Replay for Deep Reinforcement LearningScaling Offline Model-Based RL via Jointly-Optimized World-Action Model PretrainingUniZero: Generalized and Efficient Planning with Scalable Latent World
ModelsAdam on Local Time: Addressing Nonstationarity in RL with Relative Adam
TimestepsEnd-to-End Neuro-Symbolic Reinforcement Learning with Textual
ExplanationsGeneralizing soft actor-critic algorithms to discrete action spacesOn the Sample Efficiency of Abstractions and Potential-Based Reward Shaping in Reinforcement LearningNo Representation, No Trust: Connecting Representation, Collapse, and
Trust Issues in PPOMore Efficient Randomized Exploration for Reinforcement Learning via
Approximate SamplingNormalization and effective learning rates in reinforcement learningSimplifying Deep Temporal Difference LearningHard-Thresholding Meets Evolution Strategies in Reinforcement LearningFast TRAC: A Parameter-Free Optimizer for Lifelong Reinforcement
LearningLearning the Target Network in Function SpaceMamba as Decision Maker: Exploring Multi-scale Sequence Modeling in
Offline Reinforcement LearningOnline Policy Distillation with Decision-AttentionPufferLib: Making Reinforcement Learning Libraries and Environments Play
NiceUnderstanding and Diagnosing Deep Reinforcement LearningRandom Latent Exploration for Deep Reinforcement LearningPreND: Enhancing Intrinsic Motivation in Reinforcement Learning through
Pre-trained Network DistillationDynamic Learning Rate for Deep Reinforcement Learning: A Bandit ApproachTime-Scale Separation in Q-Learning: Extending TD($\triangle$) for
Action-Value Function DecompositionSegmenting Action-Value Functions Over Time-Scales in SARSA via TD($\Delta$)