Abstract
Classical spoken dialogue systems often separated dialogue management from response realization: a policy selected the next dialogue action, and a generation component expressed that action. As dialogue systems shift toward LLMs, this decomposition has largely disappeared into the model's hidden representations. We ask whether an LLM-internal analogue of state estimation and action control can be recovered for conversational moves such as acknowledging, checking, querying, explaining, and replying. We formulate move control as two coupled problems: selection, predicting the appropriate next move from the dialogue context, and realization, causally producing a chosen move at generation time. We introduce Latent-IM, an internal dialogue-management framework that provides a general interface for choosing and deploying conversational moves under different objectives. Here, we use this control to reproduce human move choices, improving average end-to-end move accuracy by 12.5 points over the unsteered backbone while performing comparably to fine-tuning.