Abstract
We present RenderFormer++, a scalable and physics-informed feed-forward neural rendering framework for global illumination in mesh scenes. Existing Transformer-based neural rendering methods such as RenderFormer achieve promising cross-scene generalization, but lack explicit transport priors and scale poorly due to quadratic triangle-level attention. To address these issues, we introduce Physics-Informed Transport Guidance (PITG), which embeds rendering-equation-inspired inductive biases into the attention mechanism and introduces a transport consistency loss, encouraging physics-informed light transport modeling. We further propose Hierarchical Object-Centric Tokenization (HOCT), which aggregates triangle-level features into compact object-level tokens via cross-attention with learnable queries, substantially reducing computational and memory costs. Extensive experiments demonstrate that RenderFormer++ achieves scalable and generalizable feed-forward global illumination rendering across complex large-scale scenes with competitive rendering quality and substantially improved efficiency over RenderFormer. The code will be made publicly available upon acceptance.